Octane Render Released for Nuke

3D tool MODO ‘comes of age’ with version 901 | 3D | Creative Bloq

AMC and Dolby team up to make the laser-powered movie theaters of the future

Adobe Announces Big Updates on the Eve of NAB 2015 | FilmmakerIQ.com

This Adobe Tool Can Bring Silly Characters to Life With Just Your Webcam

What’s New Premiere Pro CC for NAB 2015

Pro Video Coalition - Adobe CC ‘Next’ video tools at NAB 2015

Coming to After Effects - Improved Previews

Akira Kurosawa - Composing Movement

// Beginner’s Guide to Character Creation in Maya - BOOK //

‘Vikings’ Take on Paris: A By-the-Numbers Look at the Show’s Most Ambitious Episode

Animopus: Never-Before-Seen Color Production Slides from Star Wars (Lucasfilm / ILM)

How many projectionists does it take to change an IMAX bulb?


Rival Kingdoms is coming SOON! Unleash the power of the Ancients!

How to Get a Job in Animation at Walt Disney Studios

Secrecy on the Set: Hollywood Embraces Digital Security

12 Principles of Animation

Captain America The Winter Soldier Vfx Breakdown

Pixomondo Breathes Life Into the ‘Game of Thrones’ Dragons

Inside HBO’s Grand Storytelling Experiment

Post Magazine - Hitachi showing 8K technology at NAB

Post Magazine - VFX For TV: ‘Olympus’

See How the First Lightsaber Was Designed in Behind-the-Scenes ‘Star Wars’ Clip (Exclusive)

Vertical Cinema - Cinefex Blog

Why you should start your video game company in Canada | GamesBeat | Games | by Albert Lai, Big Viking Games

Imageworks PROfile - VFX Supervisor Daniel Kramer

Ex Machina: the making of Ava

Computer Graphics World - Seeing Spots

NVIDIA VXGI for Unreal Engine 4.6

UNIT Creates a Seagull for Carling | Unit News

Fishing day

Oculus Used These Optical Illusions to Prove Everything We Know Is Wrong

Dust simulation with Phoenix FD - CGPress

Vizpark releases Real Boulders - CGPress

The Foundry announces new version of Nuke Studio, VR & AR tools development - CGPress

MODO 901 features sneak peek

DEV Speak: Unreal Engine - Cinovus

Charge short film - CGPress

Houdini FLIP R&D - variable viscosity lava simulation

Modo particle replicator tutorial