What is Material X?



I often find the need to create tillable patterns for the work I do and Photoshop makes light work of this task. This Vaughan in 60 Seconds video will walk you through the creation of a tillable pattern and show multiple ways to apply the pattern you create in Photoshop.
In this video, we take a look at a scattering tool, such as Forest Pack, supported in V-Ray GPU rendering. Additionally, to speed things up, we will take advantage of the "Distributed rendering" feature.
What it's About Come learn how interactive, physically based rendering can expand your design insight by giving a true prediction of your creations as you make decisions. We will explore the latest NVIDIA Iray for offerings for 3ds Max, Maya, Cinema4D and Rhino along with how mental ray for Maya is transforming M&E production with a 20X speedup. http://www.novedge.com/products/11366 The webinar is free and lasts about one hour, including the Q&A session. Who is Presenting the Webinar Phillip Miller leads NVIDIA's product management team producing commercial rendering products. He has +20 years' experience in guiding industry-leading tools for creative professionals at Autodesk, Adobe and NVIDIA. He is also a registered architect and best-selling author on 3D modeling, animation, rendering. Who Should Attend Any designer concerned with predicting their design should attend—especially industrial designers, stylists, architects, and lighting designers.